FIELD RECORD // STATUS
GAME // subnautica 2ENTITY // BiolabsVERSION SENSITIVEAVAILABLE NOWVERIFIED // Early Access 1.2 — includes Adaptive Measures 1.1

STATUS // PDA CASE FILE

Are Biolabs Available in Subnautica 2?

Biolabs are a current Early Access feature tied to the Biomod system. This page separates the confirmed lab count from locations and unlock details that still need in-game verification.

LAST CHECK

ANSWER LOCK // QUICK RESPONSE

Yes. The official Adaptive Measures update added two Biolabs, including one in Coral Gardens and one in Axum Ruins, and raised the total Biomod capacity to six. Exact order and every lab location should still be checked in the current build.

SIGNAL CONFIRMED

AVAILABILITY CHECK // CURRENT BUILD

Biolabs are available in the current Early Access content. The official 1.1 notes confirm the added Coral Gardens and Axum Ruins labs and six total Biomods.

This page verifies feature availability and the named additions, not a complete map of every Biolab or an invented unlock sequence.

DATA ACCESS LEVEL

Reveal only as much as you need

03 // EXACT ANSWERExact answerFULL SPOILER
ACCESS LOCKED // OPEN TO REVEAL

Biolabs are available in the current Early Access content. The official 1.1 notes confirm the added Coral Gardens and Axum Ruins labs and six total Biomods.

COMMON REASONS YOU ARE STUCK

  • Using pre-1.1 guides that list only four Biomods
  • Treating a Biolab as an original-game blueprint station
  • Assuming every Biolab location or order is documented by the update note
  • Counting Experimental behavior as Stable content

EVIDENCE LOG

Verification record

Facts on this page are separated from player speculation. Version-sensitive answers should be rechecked after an official update.

LAST CHECK2026-09-01